Locations

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Locations in Galactic Glitch are the various environments and areas players explore during their runs. Each location has unique visual themes, enemy types, and challenges.

Overview[edit]

The game features a branching path system similar to Dead Cells. After completing each stage, you can choose between multiple locations for the next stage. Your path choices affect which enemies, blueprints, and challenges you'll encounter.

Stage 1[edit]

STAGE 1
ASTEROID FIELDS
Starting Area • Easy Difficulty

Rocky asteroids and debris fields. The first area for new players.

Mini-Boss Breaker (OC)
Enemies Drone, Big Dasher, Bouncer, Assault, Missile, Projector, Sniper
Blueprint Phasic Shotgun (from Bouncer)

Stage 2[edit]

STAGE 2
THE FORGE
Industrial Zone • Medium Difficulty

Heavy industrial machinery, mining operations, and construction units.

Mini-Boss Beamer (OC)
Enemies Dasher, Stinger, Achilles, Crusher, Constructor, Testudo, Mining Station
Blueprints Lightning Railgun (from Testudo), LMG (from Achilles)
POISONED REACHES
Toxic Wasteland • Medium Difficulty

Corrupted space filled with toxic hazards and mutated creatures from the Hive.

Mini-Boss Insect Queen (OC)
Enemies Egg, Insect Drone, Cocoon, Insect Warrior, Insect Mother, Mimic, Split
Blueprints Arakh Double Cannon (from Insect Warrior), Void Dagger (from Mimic)
THE CELESTIAL DISTRICT
Civilian Sector • Medium Difficulty

Former civilian areas now overrun with security units and patrol drones.

Mini-Boss Seeker (OC)
Enemies SlowDrone, Teleporter, Copper, Heal Drone
Blueprint Neo-Roman Candle (from Copper)

Stage 3[edit]

STAGE 3
ABYSSAL DOCKS
Shipping Hub • Medium-Hard Difficulty

Cargo bays and transport vessels in a dark shipping area with organic threats.

Mini-Boss Python (OC)
Enemies Scraper, Worm, Charger, Poison Blob, Smasher Thrower, Slower, Spider, Strong Melee, Crater
Blueprint Firefly Thrower (from Smasher Thrower)
THE SCRAPYARD
Derelict Vessels • Hard Difficulty

Destroyed ships and floating debris. Scavengers and stealth enemies lurk here.

Mini-Boss Stealth Shadow (OC)
Enemies EMP Drone, Smart Mine, Stealth Drone, Scrap Moth, Stealth Assault, Stealth Beam, Rotate Whipper, Hydra, Rocket Launcher
Blueprints Fourth Strike (from Hydra), Stabilized Quantum Beam (from Rotate Whipper), Chain Lightning (from EMP Drone)
FRACTURED FRONTIER
Edge of Space • Hard Difficulty

The edge of known space where Hive and other threats converge.

Enemies Whipper, Shredder, Scatter, Insect enemies (shared with Hive)
Hazards Mixed enemy types from multiple regions

Boss: Behemoth[edit]

BOSS ENCOUNTER
BEHEMOTH'S DOMAIN
First Major Boss • After Stage 3

The arena where you face Behemoth, a massive mechanical construct that guards the path forward.

Stage 4[edit]

STAGE 4
THE ARMORY
Defense Installations • Hard Difficulty

Heavily defended military bases with turrets and combat ships.

Mini-Boss Flak Bomber (OC)
Enemies ShockTrooper, Fighter, BeamLauncher, Spotter, Scanner, DonutAOELauncher, Panzer, Cannon, Military Mine, Military Station
Blueprints Boomerang Blaster (from BeamLauncher), Void Ring (from DonutAOELauncher)
QUARANTINE
Contaminated Area • Hard Difficulty

Hazardous contaminated sectors with evolved enemy variants.

Mini-Boss Breaker Evolved (OC)
Enemies Assault Evolved, Cannon Evolved, Constructor Evolved, Dasher Evolved, Drone Evolved, Missile Evolved, Sniper Evolved
Blueprint Curved Repeater (from Sniper Evolved)

Stage 5[edit]

STAGE 5
SHATTERED EXPANSE
Dangerous Territory • Very Hard

Lawless territory with dangerous enemies and elite fighters.

Mini-Boss Challenger (OC)
Enemies Blade Transport, Blade, Hell Fighter, MultiBullet, BeamEmitter, SolarShip, Gunner
Blueprints Flash Spear (from MultiBullet), Quickshot (from Scorching Wall), Flamethrower (from Hell Fighter)
STELLAR SHIELD
Final Combat Area • Extreme Difficulty

The final combat area with the most advanced mechanical enemies.

Mini-Boss Barrage (OC)
Enemies Tracer, Conductor, MechDrone, MeleeDrone, Pod, Rammer, Scorching Wall, BeamEmitter
Blueprint HexSpec Rift Blaster (from Pod)

Boss: Heart of the Singularity[edit]

BOSS ENCOUNTER
HEART OF THE SINGULARITY
Major Boss Arena • After Stage 5

The arena where you face the Border Protector. A critical milestone in the journey.

Stage 6: Cybervoid[edit]

STAGE 6
CYBERVOID
Digital Realm • Extreme Difficulty

A strange digital dimension beyond the physical realm. The final stage before confronting the ultimate threats.

Final Bosses[edit]

FINAL BOSS ENCOUNTERS
CERBERUS

The three-headed guardian. A fearsome mechanical beast that stands between you and the truth.

See Cerberus for strategies and attack patterns.
SIREN

The enigmatic AI consciousness. Your companion throughout the journey reveals her true nature.

See Siren for strategies and attack patterns.
SERENITY

The ultimate challenge. The true final boss awaits those who uncover all secrets.

See Serenity for strategies and attack patterns.

Special Locations[edit]

SIMULATED SANCTUARY (The Hub)

Template:Main The central safe zone where runs begin and end:

  • Prototype selection room
  • Upgrade terminals
  • Mission select
  • Story character interactions
GLITCHSPACE

Template:Main Mysterious dimension between areas:

  • Power upgrades available
  • Transition between locations
  • Story revelations

Room Types[edit]

COMBAT
Clear enemy waves
SHOPS
Buy powers & items
REWARDS
Item rifts & choices
HIDDEN
Secret areas

See Also[edit]