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== Starting Powers == {| class="wikitable sortable" style="width:100%;" |- ! style="width:50px;" | !! Power !! Rarity !! UP Type !! Price !! Activation !! Effect |- | [[File:POWER_Bedlam.png|32px]] || '''Bedlam''' || Basic || Destruction || 400 || Passive || Enemies do extra damage to each other |- | [[File:POWER_ReprogramMissile.png|32px]] || '''Reprogram Missiles''' || Basic || Evasion || 400 || Passive || Turns nearby enemy missiles to player's |- | [[File:POWER_Shield.png|32px]] || '''Deployable Shield''' || Basic || Gravity || 300 || Passive || Thrown objects generate player-allied shields |- | [[File:POWER_Backstabber.png|32px]] || '''Backstabber''' || Rare || Evasion || 1000 || Passive || Backstabs do 100% extra damage |- | [[File:POWER_EvasiveFire.png|32px]] || '''Evasive Fire''' || Rare || Evasion || 1000 || On Dodge || 20% chance to spawn friendly missile |- | [[File:POWER_ShockinglyClose.png|32px]] || '''Shockingly Close''' || Uncommon || Resistance || 700 || On Collision || Trigger shockwave when touching an enemy |- | [[File:POWER_GunsAkimbo.png|32px]] || '''Guns Akimbo''' || Uncommon || Destruction || 600 || Room Enter || 50% more damage for 5 seconds |- | [[File:POWER_HelpingHand.png|32px]] || '''Helping Hand''' || Uncommon || Resistance || 700 || On Jump || A buddy spawns behind player that fights with you |- | [[File:POWER_MissileSpray.png|32px]] || '''Missile Multiplication''' || Uncommon || Gravity || 600 || On Grav Gun Grab || Grabbing a missile fires missiles forward |- | [[File:POWER_QuickShield.png|32px]] || '''Shield Overload''' || Uncommon || Destruction || 600 || Shield Hit || When shield is hit, it breaks and generates an AOE |- | [[File:POWER_StaticField.png|32px]] || '''Static Field''' || Rare || Destruction || 1000 || Passive || Shock nearby enemy with powerful electric bolt |- | [[File:POWER_FirstImpression.png|32px]] || '''Stunning Entrance''' || Uncommon || Evasion || 600 || New Wave Spawn || Stun all enemies when entering combat room |- | [[File:POWER_ImmediateDamage.png|32px]] || '''Kill Streak''' || Rare || Destruction || 1000 || Enemy Killed || Damage bonus that refreshes on kills |- | [[File:POWER_Camouflage.png|32px]] || '''Poison Dodge''' || Rare || Evasion || 1000 || On Dodge || Chance to leave a small poison cloud |- | [[File:POWER_Fireball.png|32px]] || '''Fireball''' || Legendary || Gravity || 1300 || After Throw || Thrown objects collide with fireball explosion |- | [[File:POWER_GravShield.png|32px]] || '''Grav Shield''' || Legendary || Resistance || 1000 || After Grav Gun Use || Add shield to protect from next attack |- | [[File:POWER_MissileSpray.png|32px]] || '''Missile Spray''' || Uncommon || Destruction || 700 || Room Enter || Friendly missiles spawn next to player |- | [[File:POWER_InstableCohesion.png|32px]] || '''Instable Cohesion''' || Basic || Resistance || 400 || On Take Damage || Generates bullets that explode into large AOEs |- | [[File:POWER_Boost.png|32px]] || '''Booster Burnout''' || Rare || Evasion || 1000 || On Boost || Leaves a fiery trail behind player |- | [[File:POWER_DistantDemolition.png|32px]] || '''Distant Destruction''' || Basic || Gravity || 400 || Rip Off || Rip parts off enemies from further distance |- | [[File:POWER_CostlyRound.png|32px]] || '''Profitable Power''' || Rare || Destruction || 1000 || Passive || Bonus damage per credits carried |- | [[File:POWER_QuickEvasion.png|32px]] || '''Quick Evasion''' || Basic || Evasion || 300 || On Dodge || Move 50% faster for 2 seconds |- | [[File:POWER_LongDodge.png|32px]] || '''Long Dodge''' || Basic || Evasion || 300 || On Dodge || Increases dodge distance |- | [[File:POWER_LittleBuddy.png|32px]] || '''Rocket Ranger''' || Uncommon || - || 600 || On Jump || A rocket firing buddy |- | [[File:POWER_LittleBuddy.png|32px]] || '''Bullet Storm''' || Uncommon || - || 700 || On Jump || A minigun firing buddy |- | [[File:POWER_LittleBuddy.png|32px]] || '''Carrier Command''' || Legendary || - || 1300 || On Jump || A carrier buddy |- | [[File:POWER_LittleBuddy.png|32px]] || '''Juggernaut Junior''' || Uncommon || - || 600 || On Jump || A dashing buddy |- | [[File:POWER_CostlyRound.png|32px]] || '''Hurt Me Plenty''' || Uncommon || Gravity || 700 || On Take Damage || Taking damage gives credits |- | [[File:POWER_Shield.png|32px]] || '''Crate Collector''' || Uncommon || Resistance || 700 || Passive || Double chance of crate spawning |- | [[File:POWER_RagingBull.png|32px]] || '''Raging Bull''' || Uncommon || Resistance || 700 || On Take Damage || Get stackable damage boost for 5-10 seconds |- | [[File:POWER_RageMode.png|32px]] || '''Berserk Frenzy''' || Uncommon || Resistance || 400 || On Take Damage || Short damage and speed burst |- | [[File:POWER_CrunchyTargets.png|32px]] || '''Crunchy Targets''' || Uncommon || Gravity || 700 || After Throw || Enemy takes more weapon damage |- | [[File:POWER_GravShocker.png|32px]] || '''Grav Splitter''' || Basic || Gravity || 300 || On Grav Gun Grab || Grabbing objects fires asteroid shards forward |- | [[File:POWER_LastHope.png|32px]] || '''Quick Fix''' || Rare || Gravity || 1000 || Passive || Refill to minimum health after room clear |- | [[File:POWER_Backstabber.png|32px]] || '''Side Stabber''' || Rare || Evasion || 1000 || Passive || Backstab enemies from the side |}
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