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{{Infobox Item |name = Boss Orbs |image = [[File:Boss_Orb.png|150px]] |type = Progression Item |source = [[Bosses]] |use = Unlock [[New Game Plus]] }} '''Boss Orbs''' are key progression items in ''[[Galactic Glitch]]'' dropped by major [[Bosses]]. Collecting Boss Orbs advances the story and eventually unlocks [[New Game Plus]]. == Overview == Boss Orbs are: * '''Dropped by Big Bosses''' - One orb per boss, first kill only * '''Story triggers''' - Collecting 3 triggers the Siren confrontation * '''Permanent progress''' - Kept across deaths (until spent) * '''NG+ keys''' - Required to enter New Game Plus == How to Get Boss Orbs == {| class="wikitable" ! Boss !! Location !! Orb # |- | [[Behemoth]] || Prologue/Tutorial || 1st |- | [[Sphere]] || Mid-game || 2nd |- | [[Cerberus]] || Deep simulation || 3rd |- | [[Aegis]] || NG+ only || 4th+ |} Each boss only drops an orb on your '''first defeat'''. Subsequent kills do not award additional orbs until you reset in NG+. == Story Progression == === 1 Boss Orb === * [[Siren]] comments on your progress * New areas may unlock * Hints at the orbs' importance === 2 Boss Orbs === * Siren becomes more interested * Story elements intensify * She mentions her plans vaguely === 3 Boss Orbs - The Betrayal === * Major story event triggers * [[Siren]] uses the orbs to escape * Her true intentions are revealed * [[Serenity]] appears to help you * Final boss becomes available === 4+ Boss Orbs (NG+) === * Additional bosses in [[New Game Plus]] * [[Aegis]] and Glitched variants * Continued NG+ progression == Lore == Boss Orbs are fragments of the simulation's core: * '''Origin''' - Created when the simulation was built * '''Purpose''' - Lock away dangerous areas * '''Power''' - Enough combined energy to break barriers * '''[[Siren|Siren's]] Plan''' - Use them to escape the simulation === Why Bosses Have Them === The simulation's guardians protect the orbs: * Bosses were created to guard the orbs * Defeating them releases the contained energy * [[Siren]] manipulated you into collecting them for her == Mechanics == === Collection === * Orbs are auto-collected when boss dies * Cannot be missed or lost * Persist through deaths * Displayed in [[The Hub]] === After Collection === * Orbs cannot be "used" manually * 3 orbs trigger automatic story event * Reset when entering NG+ == Strategy == === Boss Order === Recommended order for collecting orbs: # '''[[Behemoth]]''' - Tutorial boss, learn mechanics # '''[[Sphere]]''' - Test your build # '''[[Cerberus]]''' - Challenging multi-phase fight # '''[[Siren (Boss)|Siren]]''' - Final battle (after 3 orbs) === Preparation === Before fighting for orbs: * Stock up on [[Upgrade Protocols|UPs]] * Build synergistic [[Powers]] * Learn boss patterns on practice runs * Bring survival powers like [[Last Hope]] == Tips == * '''You can practice bosses''' - Die and retry without losing orb progress * '''Don't rush''' - Make sure you're ready before boss 3 * '''Prepare for Siren''' - After orb 3, you'll fight her soon * '''NG+ resets count''' - You'll collect them again each cycle == Trivia == * Boss Orbs visually pulse with energy * Their color matches the boss that dropped them * The 3-orb requirement was chosen for narrative pacing * Some speedrunners minimize time between orb collections == See Also == * [[Bosses]] - Where to get Boss Orbs * [[New Game Plus]] - What orbs unlock * [[Siren]] - Who wants the orbs * [[The Hub]] - Where orbs are stored {{Navbox Galactic Glitch}} [[Category:Items]] [[Category:Progression]]
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