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{{DISPLAYTITLE:Sphere}} {| class="infobox" style="width:300px;" |- ! colspan="2" style="background:#00d4ff; color:#000; font-size:120%;" | Sphere |- | colspan="2" style="text-align:center; padding:10px;" | [[File:Sphere.png|200px]] |- ! colspan="2" style="background:#00a8cc; color:#000;" | Boss Information |- ! Also Known As | Guardian, Heart of the Singularity |- ! Boss Type | Big Boss |- ! Location | Sphere Level |- ! NG+ Requirement | NG0 |- ! Boss Orb | BO2 |- ! colspan="2" style="background:#00a8cc; color:#000;" | Combat Stats |- ! Phases | 3 |- ! Difficulty | Medium-Hard |} '''Sphere''' (also called the '''Guardian''' or '''Heart of the Singularity''') is a mid-game boss in '''[[Main Page|Galactic Glitch]]'''. This enigmatic spherical entity guards the deeper layers of the simulation. == Overview == The Sphere is a mysterious, orb-like boss that floats in the center of its arena. Unlike the physical [[Behemoth]], the Sphere attacks primarily with energy-based projectiles and spatial manipulation. It represents the simulation's more abstract defenses. == Combat == === Attack Patterns === {| class="wikitable" |- ! Attack !! Description !! How to Avoid |- | '''Orbital Lasers''' || Spawns rotating laser beams around itself || Move in sync with rotation or stay at specific safe distances |- | '''Energy Burst''' || Releases expanding rings of energy || Pass through gaps in the rings or time your dodge |- | '''Gravity Well''' || Creates pull zones that drag the player || Boost away from the center, use momentum |- | '''Shard Storm''' || Launches multiple tracking projectiles || Destroy with weapons or use cover |- | '''Pulse Wave''' || Arena-wide damage pulse || Cannot be dodged - must break shield generators first |} === Phases === '''Phase 1 (100% - 66% HP):''' * Orbital Lasers and Energy Burst only * Predictable patterns * Core is frequently exposed '''Phase 2 (66% - 33% HP):''' * Adds Gravity Well * Spawns shield generators around arena * Must destroy generators to damage core '''Phase 3 (33% - 0% HP):''' * Shard Storm becomes primary attack * Pulse Wave requires destroying all generators quickly * Extremely aggressive === Weak Points === The Sphere's '''core''' is its weak point, but it's protected: * Phase 1: Core exposed during attack cooldowns * Phase 2-3: Must destroy '''Shield Generators''' (4 small orbs) to expose core * Core glows bright when vulnerable == Strategy == === Recommended Loadout === * Weapons with good projectile speed: [[Railgun]], [[Quickshot]] * Area damage powers for shield generators: [[Hurricane]], [[Shockingly Close]] * Movement powers to escape Gravity Wells === Tips === * Learn the Orbital Laser rotation pattern - there are always safe spots * Prioritize Shield Generators in Phases 2-3 * The Gravity Well can be used to your advantage - it also pulls enemy projectiles * Save high-damage abilities for when the core is exposed * Energy Burst rings have consistent gaps - don't panic == Rewards == {| class="wikitable" |- ! Reward !! Amount/Details |- | Boss Orb || BO2 (Second Boss Orb) |- | Credits || ~750 |- | Unlocks || Access to [[Cerberus]] arena, new [[Powers]] |} == Lore == The Sphere is described as the "Heart of the Singularity" - a core component of the simulation's infrastructure. [[Siren]] suggests it's not merely a guardian, but part of what keeps the simulation stable. Destroying it weakens the barriers between layers. == Trivia == * The Sphere's design is inspired by cosmic phenomena like neutron stars * It's one of the few bosses that doesn't move from its central position * Some players call it "The Eye" due to its appearance == See Also == * [[Bosses]] - All boss encounters * [[Behemoth]] - Previous boss * [[Cerberus]] - Next major boss * [[Boss Orbs]] - Progression system {{Navbox Galactic Glitch}} [[Category:Bosses]] [[Category:Enemies]]
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