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{{DISPLAYTITLE:Upgrade Protocols (UPs)}} <div class="page-intro"> '''Upgrade Protocols''' ('''UPs''') are collectible stat upgrades in ''[[Galactic Glitch]]'' that provide immediate stat bonuses when picked up. They come in four standard types, each associated with a stat category, plus special '''Golden UPs''' available at higher [[Boss Orb Level]]s. </div> __TOC__ == Overview == <div style="background: linear-gradient(135deg, rgba(80, 80, 80, 0.15), rgba(30, 30, 30, 0.2)); border-left: 4px solid #666; padding: 15px; margin: 15px 0; border-radius: 0 8px 8px 0;"> UPs appear throughout combat sectors and permanently boost your stats for the current run: {| class="wikitable" style="width:100%;" |- ! style="background: #2a2a2a; color: #ccc;" | Stat ! style="background: #2a2a2a; color: #ccc;" | Icon ! style="background: #2a2a2a; color: #ccc;" | Effect |- | style="color: #c45050; font-weight: bold;" | '''DESTRUCTION''' | [[File:POWER StatsPowerDestruction.png|32px]] | Increases weapon damage |- | style="color: #4a9a6a; font-weight: bold;" | '''RESISTANCE''' | [[File:POWER StatsPowerResistance.png|32px]] | Increases Max HP (Cohesion) |- | style="color: #5080b0; font-weight: bold;" | '''EVASION''' | [[File:POWER StatsPowerEvasion.png|32px]] | Increases movement speed AND fire rate |- | style="color: #8a6aaa; font-weight: bold;" | '''GRAVITY''' | [[File:POWER StatsPowerGravity.png|32px]] | Increases throw/grav gun damage |} Collecting multiple UPs of the same type provides diminishing returns, encouraging a balanced approach. </div> == UP Mechanics == <div style="background: linear-gradient(135deg, rgba(60, 80, 100, 0.15), rgba(20, 35, 50, 0.2)); border-left: 4px solid #4a6a8a; padding: 15px; margin: 15px 0; border-radius: 0 8px 8px 0;"> <div style="display: flex; flex-wrap: wrap; gap: 15px;"> <div style="flex: 1; min-width: 250px; background: rgba(0,0,0,0.3); border: 1px solid #4a6a8a; padding: 12px; border-radius: 8px;"> <div style="color: #7aa0c0; font-weight: bold; margin-bottom: 8px;">π DIMINISHING RETURNS</div> Each subsequent UP of the same type provides slightly less bonus, encouraging diversification. </div> <div style="flex: 1; min-width: 250px; background: rgba(0,0,0,0.3); border: 1px solid #4a6a8a; padding: 12px; border-radius: 8px;"> <div style="color: #7aa0c0; font-weight: bold; margin-bottom: 8px;">β‘ BONUS POWERS</div> At 3 and 6 UPs of the same type, chance to receive a bonus [[Powers|Power]]. </div> <div style="flex: 1; min-width: 250px; background: rgba(0,0,0,0.3); border: 1px solid #4a6a8a; padding: 12px; border-radius: 8px;"> <div style="color: #7aa0c0; font-weight: bold; margin-bottom: 8px;">π REROLLING</div> Hit UPs with Glitch Damage to cycle: Destruction β Resistance β Evasion β Gravity β ... </div> </div> </div> == Build Synergies == <div style="background: linear-gradient(135deg, rgba(60, 100, 100, 0.12), rgba(20, 40, 40, 0.2)); border-left: 4px solid #4a8a8a; padding: 15px; margin: 15px 0; border-radius: 0 8px 8px 0;"> {| class="wikitable" style="width:100%;" |- ! style="background: #3a6060; color: #b0d0d0;" | Prototype ! style="background: #3a6060; color: #b0d0d0;" | Best UPs ! style="background: #3a6060; color: #b0d0d0;" | Why |- | [[File:Prototype Glitch.png|24px]] [[Glitch]] | <span style="color: #8a6aaa;">Gravity</span>, <span style="color: #5080b0;">Evasion</span> | Maximizes grav gun + mobility |- | [[File:Prototype Juggernaut.png|24px]] [[Juggernaut]] | <span style="color: #c45050;">Destruction</span>, <span style="color: #4a9a6a;">Resistance</span> | Tank playstyle with damage |- | [[File:Prototype Ravager.png|24px]] [[Ravager]] | <span style="color: #c45050;">Destruction</span>, <span style="color: #5080b0;">Evasion</span> | Backstab burst damage |- | [[File:Prototype Frostbite.png|24px]] [[Frostbite]] | <span style="color: #5080b0;">Evasion</span>, <span style="color: #8a6aaa;">Gravity</span> | Speed for freeze range |- | [[File:Prototype Nox.png|24px]] [[Nox]] | <span style="color: #4a9a6a;">Resistance</span>, <span style="color: #8a6aaa;">Gravity</span> | Survive poison buildup |- | [[File:Prototype Shadow.png|24px]] [[Shadow]] | <span style="color: #5080b0;">Evasion</span>, <span style="color: #c45050;">Destruction</span> | Hit-and-run tactics |- | [[File:Prototype Brute.png|24px]] [[Brute]] | <span style="color: #c45050;">Destruction</span>, <span style="color: #4a9a6a;">Resistance</span> | Front-line tank damage |} </div> == Hub Upgrade == <div style="background: rgba(180, 150, 50, 0.08); border: 2px solid #a08030; border-radius: 10px; padding: 15px; margin: 15px 0;"> <div style="color: #c9a030; font-weight: bold;">π DOUBLE UP CHANCE</div> <div style="margin-top: 8px;">Hub upgrade that provides a chance to spawn an additional UP when collecting one, effectively doubling your UP income over a run.</div> </div> ---- == Golden UPs == <div style="background: linear-gradient(135deg, rgba(255, 215, 0, 0.15), rgba(40, 30, 0, 0.2)); border: 2px solid #ffd700; border-radius: 12px; padding: 15px; margin: 15px 0;"> <div style="display: flex; align-items: center; gap: 15px;"> [[File:UP_Golden.png|64px]] <div> '''Golden UPs''' are the ultimate form of progression: * '''Exclusive to NG+''' - Only appear at Boss Orb Level 1 and higher * '''10% spawn chance''' - Regular UPs have a chance to become Golden * '''Unique effects''' - Powerful abilities, not just stats * '''20 total''' - 4 unlocked by default, 16 unlocked via Run Challenges </div> </div> </div> === Unlocked by Default (4) === {| class="wikitable" style="width:100%;" |- ! style="background: #b8860b; color: white; width: 50px;" | ! style="background: #b8860b; color: white;" | Golden UP ! style="background: #b8860b; color: white;" | Effect |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Emergency Repair | Refill HP to 100% |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Swift Escape | +10% movement speed, faster dodge |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Fast Charge | +60% Special Attack charge rate |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Supply Drop | +2 Glitch Charges, +3 Glitch Tokens, heal 20 HP |} === Unlocked by Run Challenges (13) === {| class="wikitable sortable" style="width:100%;" |- ! style="background: #b8860b; color: white; width: 50px;" class="unsortable" | ! style="background: #b8860b; color: white;" | Golden UP ! style="background: #b8860b; color: white;" | Effect ! style="background: #b8860b; color: white;" | Unlock Requirement |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Hull Reinforcement | +25% Max HP (heals the bonus amount) | Complete '''Strong Arm''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Second Wind | 50% chance to survive fatal hit | Complete '''The Slug''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Mass Multiplier | +40% throw damage | Complete '''Tear Them Off''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Treasure Scanner | Reveal hidden rooms, secret areas, blood shops | Complete '''Never Alone''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Overload | +40% secondary weapon damage | Complete '''Void Mayhem''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Bargain Hunter | -25% shop prices | Complete '''Toxic Gravity''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Regeneration Matrix | Slowly regenerate up to 15% of max HP | Complete '''Base Level''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Supercharged | +20% fire rate | Complete '''Boomerang Shadow''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Firepower | +10% damage AND +10% fire rate | Complete '''Brutal Shot''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Heavy Armor | Take 2 less damage from all sources | Complete '''Galactic Shield''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Glitch Overflow | 25% chance to spawn Glitch Charge on room clear | Complete '''Corrupted Glitch''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Shard Cache | +1024 credits instantly | Complete '''Back to Basics''' RC |- | [[File:UP_Golden.png|32px]] | style="color: #ffd700; font-weight: bold;" | Glass Cannon | +30% damage, but -20% Max HP | Complete '''True Glitch''' RC |} === Unlocked by Roguelike Mode (3) === These require completing specific Run Challenges in '''Roguelike Mode''': {| class="wikitable" style="width:100%;" |- ! style="background: #8b0000; color: white; width: 50px;" | ! style="background: #8b0000; color: white;" | Golden UP ! style="background: #8b0000; color: white;" | Effect ! style="background: #8b0000; color: white;" | Unlock Requirement |- | [[File:UP_Golden.png|32px]] | style="color: #ff6b6b; font-weight: bold;" | High Stakes | 2x credits earned, but +25% damage taken | Complete '''Corrupted Glitch''' RC in Roguelike Mode |- | [[File:UP_Golden.png|32px]] | style="color: #ff6b6b; font-weight: bold;" | Overview | Reveal combat rooms, challenge rooms, shops on map | Complete '''Back to Basics''' RC in Roguelike Mode |- | [[File:UP_Golden.png|32px]] | style="color: #ff6b6b; font-weight: bold;" | Fortified Hull | +30% Max HP, but -10% movement speed | Complete '''True Glitch''' RC in Roguelike Mode |} === Golden UP Categories === {| class="wikitable" style="width:100%;" |- ! style="background: #555; color: white;" | Category ! style="background: #555; color: white;" | Golden UPs |- | style="color: #6aba8a;" | '''Instant''' (one-time) | Emergency Repair, Supply Drop, Shard Cache |- | style="color: #48cae4;" | '''Permanent Stats''' | Hull Reinforcement, Firepower, Swift Escape, Fast Charge, Mass Multiplier, Supercharged, Second Wind, Regeneration Matrix, Heavy Armor, Overload, Bargain Hunter, Glitch Overflow |- | style="color: #bb86fc;" | '''Map Reveals''' | Treasure Scanner, Overview |- | style="color: #ff6b6b;" | '''Risk/Reward''' | Glass Cannon, High Stakes, Fortified Hull |} == See Also == <div style="background: rgba(50, 50, 50, 0.3); border-radius: 8px; padding: 15px; margin: 15px 0;"> * [[Powers]] - Abilities you can collect * [[Boss Orb Level]] - Unlock Golden UPs at NG+ * [[Builds]] - Recommended build strategies </div> [[Category:Game Mechanics]] [[Category:Upgrades]]
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