Bosses
Bosses are powerful enemies in Galactic Glitch that guard key progression points. Defeating bosses grants Boss Orbs which are required to advance through Boss Orb Levels and unlock new content.
Overview[edit]
Bosses in Galactic Glitch are divided into two categories:
- Big Bosses - Major encounters with dedicated arenas and multiple phases
- Mini-Bosses (OC) - Stronger enemies that appear in regular levels (marked as "OC" = Overclock)
Each Big Boss drops a Boss Orb on first defeat, which contributes to progression.
Big Bosses[edit]
| Boss | Location | BO Req | Description |
|---|---|---|---|
| Prologue | BO-0 | Ancient war machine. First boss encounter that teaches basic boss mechanics. A massive construct from a bygone era. | |
| Mid-game | BO-0 | Heart of the Singularity. Enigmatic energy-based guardian with powerful projectile attacks. Also known as "The Sphere." | |
| Mid-game | BO-0 | Three-headed construct. Each head has unique attacks and must be destroyed separately. Complex multi-phase fight. | |
| Story Boss | BO-0 (3 Orbs) | The AI antagonist. Final story boss. Requires 3 Boss Orbs to confront. Multiple phases and unique mechanics. | |
| Late-game | BO-1 | Heavily shielded defender. Connected to Serenity's storyline. Requires mastery of game mechanics to defeat. |
Boss Gallery[edit]
Boss Progression[edit]
Bosses are typically encountered in this order:
| Order | Boss | When | Reward |
|---|---|---|---|
| 1 | Behemoth | Prologue/Tutorial completion | Boss Orb #1 |
| 2 | Sphere | After reaching mid-game areas | Boss Orb #2 |
| 3 | Cerberus | Deep simulation layers | Boss Orb #3 → Unlocks Siren fight |
| 4 | Siren | Story climax (requires 3 Boss Orbs) | Story completion, BO-1 access |
| 5 | Aegis | Boss Orb Level content | BO-2 access, Serenity story |
Mini-Bosses (Overclock Enemies)[edit]
Mini-bosses are elite enemies marked with (OC) that appear in regular levels. They're much stronger than normal enemies and can drop valuable loot.
| Mini-Boss | Location | Notes |
|---|---|---|
Breaker (OC)
|
Asteroid Fields | First mini-boss encountered |
Insect Queen (OC)
|
The Hive | Spawns Insect Drones |
Beamer (OC)
|
The Forge | Powerful beam attacks |
Seeker (OC)
|
The Celestial District | Tracking missiles |
Python (OC)
|
Abyssal Docks | Snake-like attack patterns |
Stealth Shadow (OC)
|
The Scrapyard | Cloaking abilities |
Flak Bomber (OC)
|
The Armory | Area denial attacks |
Breaker Evolved (OC)
|
Shattered Expanse | Upgraded Breaker variant |
Challenger (OC)
|
Shattered Expanse | Aggressive combat style |
Barrage (OC)
|
Stellar Shield | Heavy projectile spam |
Boss Orb Level Bosses[edit]
In higher Boss Orb Levels, additional content and Glitched variants appear:
| BO Level | New Content |
|---|---|
| BO-1 | Aegis unlocked |
| BO-2 | Glitched Glitched Behemoth variant
|
| BO-3 | Glitched Glitched Sphere variant
|
| BO-4+ | Glitched Additional Glitched bosses, increased difficulty
|
Combat Tips[edit]
General Boss Strategy[edit]
- Learn patterns first - Don't go all-out until you understand the attacks
- Vulnerability windows - Most bosses have moments where they take extra damage
- Use the environment - Grav Gun can throw arena debris for extra damage
- Save dodge for emergencies - Don't spam dodge, save it for dangerous attacks
Recommended Powers[edit]
| Power | Why It's Good |
|---|---|
| Last Hope | Saves failed attempts, especially useful while learning |
| Hurricane | Dodge-triggered damage adds up over long fights |
| Hardened Hull | Reduces chip damage from unavoidable attacks |
| Dodge Mastery | Extra dodge charge for emergencies |
Recommended Weapons[edit]
| Weapon | Why It's Good |
|---|---|
| Lightning Railgun | High single-shot damage for vulnerability windows |
| Stabilized Quantum Beam | Sustained DPS for long exposed phases |
| Phasic Shotgun | High burst damage at close range |
Boss Orbs[edit]
Each Big Boss drops a Boss Orb on first defeat:
| Boss | Orb | Unlocks |
|---|---|---|
| Behemoth | #1 | Progress towards Siren |
| Sphere | #2 | Additional areas |
| Cerberus | #3 | Siren confrontation |
| Aegis | #4+ | Higher BO content |
See Also[edit]
- Enemies - Regular enemy types
- Boss Orbs - Progression currency
- Boss Orb Level - BO system
- Powers - Abilities to help in boss fights
- Weapons - Arsenal for boss encounters
- Characters - Story characters including Siren
| Galactic Glitch Wiki | |
|---|---|
| Gameplay | Powers • Weapons • Prototypes • Upgrade Protocols • Golden UPs • Controls |
| Enemies | Enemies • Bosses • Behemoth • Sphere • Cerberus • Siren • Aegis |
| Locations | The Hub • GlitchSpace • Asteroid Field • Civilian Station • Boss Arenas |
| Progression | New Game Plus • Boss Orbs • Meta-Upgrades • Run Challenges • Unlocks |
| Story | Siren • Serenity • Symera • Story Guide |