Bosses

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Bosses are powerful enemies in Galactic Glitch that guard key progression points. Defeating bosses grants Boss Orbs which are required to advance through Boss Orb Levels and unlock new content.

Overview[edit]

Bosses in Galactic Glitch are divided into two categories:

  • Big Bosses - Major encounters with dedicated arenas and multiple phases
  • Mini-Bosses (OC) - Stronger enemies that appear in regular levels (marked as "OC" = Overclock)

Each Big Boss drops a Boss Orb on first defeat, which contributes to progression.

Big Bosses[edit]

Boss Location BO Req Description


Behemoth

Prologue BO-0 Ancient war machine. First boss encounter that teaches basic boss mechanics. A massive construct from a bygone era.


Sphere

Mid-game BO-0 Heart of the Singularity. Enigmatic energy-based guardian with powerful projectile attacks. Also known as "The Sphere."


Cerberus

Mid-game BO-0 Three-headed construct. Each head has unique attacks and must be destroyed separately. Complex multi-phase fight.


Siren

Story Boss BO-0 (3 Orbs) The AI antagonist. Final story boss. Requires 3 Boss Orbs to confront. Multiple phases and unique mechanics.


Aegis

Late-game BO-1 Heavily shielded defender. Connected to Serenity's storyline. Requires mastery of game mechanics to defeat.

Boss Gallery[edit]

Boss Progression[edit]

Bosses are typically encountered in this order:

Order Boss When Reward
1
Behemoth
Prologue/Tutorial completion Boss Orb #1
2
Sphere
After reaching mid-game areas Boss Orb #2
3
Cerberus
Deep simulation layers Boss Orb #3 → Unlocks Siren fight
4
Siren
Story climax (requires 3 Boss Orbs) Story completion, BO-1 access
5
Aegis
Boss Orb Level content BO-2 access, Serenity story

Mini-Bosses (Overclock Enemies)[edit]

Mini-bosses are elite enemies marked with (OC) that appear in regular levels. They're much stronger than normal enemies and can drop valuable loot.

Mini-Boss Location Notes
Breaker (OC)
Asteroid Fields First mini-boss encountered
Insect Queen (OC)
The Hive Spawns Insect Drones
Beamer (OC)
The Forge Powerful beam attacks
Seeker (OC)
The Celestial District Tracking missiles
Python (OC)
Abyssal Docks Snake-like attack patterns
Stealth Shadow (OC)
The Scrapyard Cloaking abilities
Flak Bomber (OC)
The Armory Area denial attacks
Breaker Evolved (OC)
Shattered Expanse Upgraded Breaker variant
Challenger (OC)
Shattered Expanse Aggressive combat style
Barrage (OC)
Stellar Shield Heavy projectile spam

Boss Orb Level Bosses[edit]

In higher Boss Orb Levels, additional content and Glitched variants appear:

BO Level New Content
BO-1
Aegis unlocked
BO-2
Glitched
Glitched Behemoth variant
BO-3
Glitched
Glitched Sphere variant
BO-4+
Glitched
Additional Glitched bosses, increased difficulty

Combat Tips[edit]

General Boss Strategy[edit]

  • Learn patterns first - Don't go all-out until you understand the attacks
  • Vulnerability windows - Most bosses have moments where they take extra damage
  • Use the environment - Grav Gun can throw arena debris for extra damage
  • Save dodge for emergencies - Don't spam dodge, save it for dangerous attacks

Recommended Powers[edit]

Power Why It's Good
Last Hope
Saves failed attempts, especially useful while learning
Hurricane
Dodge-triggered damage adds up over long fights
Hardened Hull
Reduces chip damage from unavoidable attacks
Dodge Mastery
Extra dodge charge for emergencies

Recommended Weapons[edit]

Weapon Why It's Good
Lightning Railgun
High single-shot damage for vulnerability windows
Stabilized Quantum Beam
Sustained DPS for long exposed phases
Phasic Shotgun
High burst damage at close range

Boss Orbs[edit]

Each Big Boss drops a Boss Orb on first defeat:

Boss Orb Unlocks
Behemoth
#1 Progress towards Siren
Sphere
#2 Additional areas
Cerberus
#3 Siren confrontation
Aegis
#4+ Higher BO content

Important: Collecting 3 Boss Orbs triggers the story event with Siren and eventually unlocks BO-1!

See Also[edit]