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'''Prototypes''' are the playable ships in ''[[Galactic Glitch]]''. Each Prototype has unique abilities, stats, and playstyles. There are 9 Prototypes available in the game.
{{DISPLAYTITLE:Prototypes}}
'''Prototypes''' are the playable ships in ''[[Galactic Glitch]]''. Each Prototype has unique abilities, stats, and playstyles. There are '''9 Prototypes''' available in the game.


== Overview ==
== Overview ==
Line 5: Line 6:
Prototypes are selected at the start of each run from the Prototype Room in [[The Hub]]. Each Prototype has:
Prototypes are selected at the start of each run from the Prototype Room in [[The Hub]]. Each Prototype has:
* A unique innate ability
* A unique innate ability
* Different stat distributions
* Different stat distributions (Destruction, Resistance, Evasion, Gravity)
* Different Power slot counts (4-7)
* Synergies with certain [[Powers]] and playstyles
* Synergies with certain [[Powers]] and playstyles


== All Prototypes ==
== Quick Navigation ==


{| class="wikitable sortable" style="width: 100%;"
<div class="proto-nav">
! Prototype !! Ability !! Playstyle !! Difficulty
<div class="proto-nav-item"><span>[[File:Prototype Glitch.png|55px|link=Prototypes#Glitch]]</span><span>[[#Glitch|Glitch]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Shadow.png|55px|link=Prototypes#Shadow]]</span><span>[[#Shadow|Shadow]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Ravager.png|55px|link=Prototypes#Ravager]]</span><span>[[#Ravager|Ravager]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Spiky.png|55px|link=Prototypes#Spike]]</span><span>[[#Spike|Spike]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Brute.png|55px|link=Prototypes#Brute]]</span><span>[[#Brute|Brute]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Juggernaut.png|55px|link=Prototypes#Juggernaut]]</span><span>[[#Juggernaut|Juggernaut]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Frostbite.png|55px|link=Prototypes#Frostbite]]</span><span>[[#Frostbite|Frostbite]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Nox.png|55px|link=Prototypes#Nox]]</span><span>[[#Nox|Nox]]</span></div>
<div class="proto-nav-item"><span>[[File:Prototype Carrier.png|55px|link=Prototypes#Carrier]]</span><span>[[#Carrier|Carrier]]</span></div>
</div>
 
== Stat Overview ==
 
{| class="wikitable" style="width:100%;"
|-
! Prototype !! Slots !! Destruction !! Resistance !! Evasion !! Gravity !! Role
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Glitch]]''' || Superior grav control || Versatile, balanced || ★☆☆
| [[#Glitch|Glitch]] || 6 || B || C || B || '''A''' || Balanced / Grav
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Shadow]]''' || Cloaking after attacks || Stealth, hit-and-run || ★★☆
| [[#Shadow|Shadow]] || 4 || C || D || B || B || Stealth / Backstab
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Ravager]]''' || Extra backstab damage || Positioning, burst damage || ★★☆
| [[#Ravager|Ravager]] || 5 || '''A''' || D || '''A''' || C || Glass Cannon
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Spike]]''' || Ram damage boost || Aggressive ramming || ★★☆
| [[#Spike|Spike]] || 5 || B || B || '''A''' || '''A''' || Aggressive / Boost
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Brute]]''' || Counter-damage on hit || Tank, retaliation || ★☆☆
| [[#Brute|Brute]] || 6 || '''A''' || B || D || C || Tank
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Juggernaut]]''' || Explosion/impact resistance || Aggressive, explosive || ★☆☆
| [[#Juggernaut|Juggernaut]] || '''7''' || C || '''A''' || D || B || Heavy Tank
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Frostbite]]''' || Slows nearby enemies || Control, crowd control || ★★☆
| [[#Frostbite|Frostbite]] || 5 || B || C || C || B || Crowd Control
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Nox]]''' || Toxic contamination || DoT, area denial || ★★★
| [[#Nox|Nox]] || 4 || C || B || B || C || DoT / Poison
|-
|-
| [[File:EnemyDrone.png|40px]] '''[[Carrier]]''' || Minion auto-revive || Summons, support || ★★★
| [[#Carrier|Carrier]] || 5 || C || '''A''' || '''A''' || B || Minion Build
|}
|}


== Prototype Details ==
== Detailed Profiles ==


<span id="Glitch"></span>
=== Glitch ===
=== Glitch ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #4a9; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
The default Prototype. '''Glitch''' has superior [[Grav Gun]] control and is the most versatile ship, making it ideal for learning the game.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #4a9; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Glitch.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE DEFAULT</div>
Balanced all-rounder with superior gravity control.


'''Strengths:'''
'''Innate Power:''' Superior grav control - better throw damage and control
* Balanced stats
* Enhanced Grav Gun effectiveness
* Works with any build


'''Recommended Powers:'''
'''Stats:''' 6 slots | Dest: B | Res: C | Eva: B | Grav: '''A'''
* Any - Glitch is adaptable
* [[Fireball]], [[Pitch and Patch]] to leverage Grav Gun


----
'''Best Powers:''' [[Fireball]], [[Grav Shield]], [[Crunchy Targets]], [[Powerful Grav Gun]]
</div>
</div>


<span id="Shadow"></span>
=== Shadow ===
=== Shadow ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #68b; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
A fragile stealth ship. '''Shadow''' can cloak after attacking, allowing hit-and-run tactics.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #68b; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Shadow.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE ASSASSIN</div>
Cloak after attacks for devastating backstabs.


'''Strengths:'''
'''Innate Power:''' Cloak ability, +5% speed, -5 HP
* Cloaking ability
* High damage potential
* Excellent for backstab builds


'''Weaknesses:'''
'''Stats:''' 4 slots | Dest: C | Res: D | Eva: B | Grav: B
* Low health
* Requires careful play


'''Recommended Powers:'''
'''Best Powers:''' [[Backstabber]], [[Side Stabber]], [[Cloaking Device]], [[Kill Streak]]
* [[Camouflage]], [[Cloaking Device]] - More stealth
</div>
* [[Backstabber]] - Synergizes with stealth positioning
</div>
* [[Charged Shot]] - Big hits from stealth
 
----


<span id="Ravager"></span>
=== Ravager ===
=== Ravager ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #b66; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
A backstab specialist. '''Ravager''' deals extra damage when attacking enemies from behind.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #b66; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Ravager.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE GLASS CANNON</div>
Massive backstab damage, but fragile.


'''Strengths:'''
'''Innate Power:''' +150% backstab damage, +10% speed, -5 HP
* Massive backstab damage
* Rewards positioning
* High burst potential


'''Recommended Powers:'''
'''Stats:''' 5 slots | Dest: '''A''' | Res: D | Eva: '''A''' | Grav: C
* [[Backstabber]] - Stacks with innate backstab bonus
* [[Camouflage]], [[Cloaking Device]] - Position behind enemies
* [[Hurricane]] - Get behind enemies, dodge for shockwave


----
'''Best Powers:''' [[Backstabber]], [[Side Stabber]], [[Throw Backstab]], [[Hurricane]]
</div>
</div>


<span id="Spike"></span>
=== Spike ===
=== Spike ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #c85; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
A ramming ship. '''Spike''' deals bonus damage when colliding with enemies.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #c85; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Spiky.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE RAMMER</div>
Aggressive boost attacks for high mobility damage.


'''Strengths:'''
'''Innate Power:''' Boost attack - damage when boosting into enemies
* Ram damage
* Aggressive playstyle
* Rewards close combat


'''Recommended Powers:'''
'''Stats:''' 5 slots | Dest: B | Res: B | Eva: '''A''' | Grav: '''A'''
* [[Shockingly Close]] - Shockwave on collision
* [[Hardened Hull]] - Reduces collision self-damage
* [[Ramming Speed]] - More ram damage


----
'''Best Powers:''' [[Ramming Speed]], [[Booster Burnout]], [[Sonic Boom]], [[Quick Evasion]]
</div>
</div>


<span id="Brute"></span>
=== Brute ===
=== Brute ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #6a6; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
A tanky counter-attacker. '''Brute''' has high defense and deals counter-damage when hit.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #6a6; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Brute.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE TANK</div>
Highest HP in the game with counter-damage.


'''Strengths:'''
'''Innate Power:''' +20 HP (highest), -5% speed, counter-damage on hit
* High survivability
* Punishes aggressive enemies
* Forgiving for new players


'''Recommended Powers:'''
'''Stats:''' 6 slots | Dest: '''A''' | Res: B | Eva: D | Grav: C
* [[Rage Mode]] - Damage boost when hit
* [[Hardened Hull]] - Even more defense
* [[Resistance]] UPs - Stack max health


----
'''Best Powers:''' [[Hardened Hull]], [[Last Hope]], [[Raging Bull]], [[Radiant Fury]]
</div>
</div>


<span id="Juggernaut"></span>
=== Juggernaut ===
=== Juggernaut ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #ba6; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
An armored assault ship. '''Juggernaut''' has resistance to explosions and impacts.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #ba6; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Juggernaut.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE HEAVY</div>
Most power slots and explosion resistance.


'''Strengths:'''
'''Innate Power:''' +10 HP, 50% explosion & collision resistance
* Explosion resistance
* Impact resistance
* Can safely use explosive weapons


'''Recommended Powers:'''
'''Stats:''' '''7 slots''' (most) | Dest: C | Res: '''A''' | Eva: D | Grav: B
* [[Fireball]] - Explosions won't hurt you as much
* [[Hardened Hull]] - Maximum collision resistance
* Explosive weapons


----
'''Best Powers:''' Stack many powers! Great for diverse builds.
</div>
</div>


<span id="Frostbite"></span>
=== Frostbite ===
=== Frostbite ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #6ab; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
A control ship. '''Frostbite''' slows all nearby enemies.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #6ab; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Frostbite.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE CONTROLLER</div>
Freeze aura for crowd control.


'''Strengths:'''
'''Innate Power:''' Freeze AOE - slows nearby enemies
* Crowd control
* Easier to dodge slow enemies
* Enables precision play


'''Recommended Powers:'''
'''Stats:''' 5 slots | Dest: B | Res: C | Eva: C | Grav: B
* [[Static Field]] - Hit slowed enemies with proximity damage
* [[Charged Shot]] - Line up shots on slowed targets


----
'''Best Powers:''' [[Static Field]], [[System Shock]], [[Stunning Entrance]]
</div>
</div>


<span id="Nox"></span>
=== Nox ===
=== Nox ===
[[File:EnemyDrone.png|100px|right]]
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #7a7; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
A toxic ship. '''Nox''' contaminates enemies, dealing damage over time.
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #7a7; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Nox.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE POISON MASTER</div>
Leave toxic trails that damage over time.
 
'''Innate Power:''' Leaky Cohesion - poison trail, +5 HP
 
'''Stats:''' 4 slots | Dest: C | Res: B | Eva: B | Grav: C
 
'''Best Powers:''' [[Poison Dodge]], [[Leaky Cohesion]], damage-over-time effects
</div>
</div>
 
<span id="Carrier"></span>
=== Carrier ===
<div style="display:flex; background:rgba(26,31,39,0.9); border:1px solid #2d333b; border-left:3px solid #86a; border-radius:0 10px 10px 0; padding:15px; margin-bottom:15px;">
<div style="flex-shrink:0; text-align:center; padding-right:20px;">
<div style="border:2px solid #86a; border-radius:10px; padding:8px; display:inline-block; background:#1a1f27;">[[File:Prototype Carrier.png|90px]]</div>
</div>
<div style="flex-grow:1;">
<div style="font-size:18px; font-weight:bold; color:#f0c000; margin-bottom:8px;">THE COMMANDER</div>
Minions auto-revive for army builds.


'''Strengths:'''
'''Innate Power:''' Minions auto-revive after 3 seconds
* Passive DoT damage
* Area denial
* Rewards staying near enemies


'''Weaknesses:'''
'''Stats:''' 5 slots | Dest: C | Res: '''A''' | Eva: '''A''' | Grav: B
* Complex to master
* Requires aggressive positioning


'''Recommended Powers:'''
'''Best Powers:''' [[Helping Hand]], [[Rocket Ranger]], [[Bullet Storm]], [[Carrier Command]]
* [[Shockingly Close]] - Get close for toxin + shockwave
</div>
* [[Static Field]] - Stacking proximity effects
</div>


----
== Innate Powers ==


=== Carrier ===
Each Prototype starts with a unique innate power that defines their playstyle:
[[File:EnemyDrone.png|100px|right]]
A summoner ship. '''Carrier''' automatically revives friendly minions.


'''Strengths:'''
{| class="wikitable" style="width:100%;"
* Minion support
|-
* Can field multiple allies
! Prototype !! Innate Power !! Effect
* Less direct combat needed
|-
| [[#Glitch|Glitch]] || Superior Grav Control || Enhanced Grav Gun damage and handling
|-
| [[#Shadow|Shadow]] || Cloak || Become invisible after attacking
|-
| [[#Ravager|Ravager]] || Backstab Master || +150% backstab damage
|-
| [[#Spike|Spike]] || Boost Attack || Deal damage when boosting into enemies
|-
| [[#Brute|Brute]] || Counter-Damage || Reflect damage when hit
|-
| [[#Juggernaut|Juggernaut]] || Heavy Armor || 50% explosion/collision resistance
|-
| [[#Frostbite|Frostbite]] || Freeze Aura || Slow nearby enemies
|-
| [[#Nox|Nox]] || Leaky Cohesion || Leave poison trail
|-
| [[#Carrier|Carrier]] || Minion Revival || Minions auto-revive after 3 seconds
|}


'''Recommended Powers:'''
== Power Slots ==
* [[Helping Hand]] - More drones
* Minion-focused powers


== Unlocking Prototypes ==
Power slots determine how many [[Powers]] you can equip:


Prototypes are unlocked by:
{| class="wikitable" style="width:50%;"
* '''Progression''' - Some unlock naturally
|-
* '''Boss defeats''' - Defeat certain bosses
! Slots !! Prototypes
* '''[[Run Challenges]]''' - Complete specific challenges
|-
* '''Credits''' - Purchase in [[The Hub]]
| '''7''' || [[#Juggernaut|Juggernaut]]
|-
| '''6''' || [[#Glitch|Glitch]], [[#Brute|Brute]]
|-
| '''5''' || [[#Ravager|Ravager]], [[#Frostbite|Frostbite]], [[#Carrier|Carrier]], [[#Spike|Spike]]
|-
| '''4''' || [[#Nox|Nox]], [[#Shadow|Shadow]]
|}


== Prototype Room ==
== Unlocking ==


Select your Prototype in the '''Prototype Room''' in [[The Hub]]. You can also view:
* '''Glitch''' - Available from start
* Prototype stats
* Other prototypes unlock through boss defeats, challenges, and story progression
* Unlock progress
* Innate ability descriptions


== See Also ==
== See Also ==
* [[Powers]] - Abilities that synergize with Prototypes
* [[Powers]] - Abilities that synergize with Prototypes
* [[Weapons]] - Armaments for your Prototype
* [[Weapons]] - Armaments for your Prototype
* [[The Hub]] - Where Prototypes are selected
* [[The Hub]] - Where Prototypes are selected
* [[Run Challenges]] - Unlock Prototypes
* [[Tips and Tricks]] - Build guides and strategies


{{Navbox Galactic Glitch}}
{{Navbox Galactic Glitch}}

Latest revision as of 20:09, 6 December 2025

Prototypes are the playable ships in Galactic Glitch. Each Prototype has unique abilities, stats, and playstyles. There are 9 Prototypes available in the game.

Overview[edit]

Prototypes are selected at the start of each run from the Prototype Room in The Hub. Each Prototype has:

  • A unique innate ability
  • Different stat distributions (Destruction, Resistance, Evasion, Gravity)
  • Different Power slot counts (4-7)
  • Synergies with certain Powers and playstyles

Quick Navigation[edit]

Stat Overview[edit]

Prototype Slots Destruction Resistance Evasion Gravity Role
Glitch 6 B C B A Balanced / Grav
Shadow 4 C D B B Stealth / Backstab
Ravager 5 A D A C Glass Cannon
Spike 5 B B A A Aggressive / Boost
Brute 6 A B D C Tank
Juggernaut 7 C A D B Heavy Tank
Frostbite 5 B C C B Crowd Control
Nox 4 C B B C DoT / Poison
Carrier 5 C A A B Minion Build

Detailed Profiles[edit]

Glitch[edit]

THE DEFAULT

Balanced all-rounder with superior gravity control.

Innate Power: Superior grav control - better throw damage and control

Stats: 6 slots | Dest: B | Res: C | Eva: B | Grav: A

Best Powers: Fireball, Grav Shield, Crunchy Targets, Powerful Grav Gun

Shadow[edit]

THE ASSASSIN

Cloak after attacks for devastating backstabs.

Innate Power: Cloak ability, +5% speed, -5 HP

Stats: 4 slots | Dest: C | Res: D | Eva: B | Grav: B

Best Powers: Backstabber, Side Stabber, Cloaking Device, Kill Streak

Ravager[edit]

THE GLASS CANNON

Massive backstab damage, but fragile.

Innate Power: +150% backstab damage, +10% speed, -5 HP

Stats: 5 slots | Dest: A | Res: D | Eva: A | Grav: C

Best Powers: Backstabber, Side Stabber, Throw Backstab, Hurricane

Spike[edit]

THE RAMMER

Aggressive boost attacks for high mobility damage.

Innate Power: Boost attack - damage when boosting into enemies

Stats: 5 slots | Dest: B | Res: B | Eva: A | Grav: A

Best Powers: Ramming Speed, Booster Burnout, Sonic Boom, Quick Evasion

Brute[edit]

THE TANK

Highest HP in the game with counter-damage.

Innate Power: +20 HP (highest), -5% speed, counter-damage on hit

Stats: 6 slots | Dest: A | Res: B | Eva: D | Grav: C

Best Powers: Hardened Hull, Last Hope, Raging Bull, Radiant Fury

Juggernaut[edit]

THE HEAVY

Most power slots and explosion resistance.

Innate Power: +10 HP, 50% explosion & collision resistance

Stats: 7 slots (most) | Dest: C | Res: A | Eva: D | Grav: B

Best Powers: Stack many powers! Great for diverse builds.

Frostbite[edit]

THE CONTROLLER

Freeze aura for crowd control.

Innate Power: Freeze AOE - slows nearby enemies

Stats: 5 slots | Dest: B | Res: C | Eva: C | Grav: B

Best Powers: Static Field, System Shock, Stunning Entrance

Nox[edit]

THE POISON MASTER

Leave toxic trails that damage over time.

Innate Power: Leaky Cohesion - poison trail, +5 HP

Stats: 4 slots | Dest: C | Res: B | Eva: B | Grav: C

Best Powers: Poison Dodge, Leaky Cohesion, damage-over-time effects

Carrier[edit]

THE COMMANDER

Minions auto-revive for army builds.

Innate Power: Minions auto-revive after 3 seconds

Stats: 5 slots | Dest: C | Res: A | Eva: A | Grav: B

Best Powers: Helping Hand, Rocket Ranger, Bullet Storm, Carrier Command

Innate Powers[edit]

Each Prototype starts with a unique innate power that defines their playstyle:

Prototype Innate Power Effect
Glitch Superior Grav Control Enhanced Grav Gun damage and handling
Shadow Cloak Become invisible after attacking
Ravager Backstab Master +150% backstab damage
Spike Boost Attack Deal damage when boosting into enemies
Brute Counter-Damage Reflect damage when hit
Juggernaut Heavy Armor 50% explosion/collision resistance
Frostbite Freeze Aura Slow nearby enemies
Nox Leaky Cohesion Leave poison trail
Carrier Minion Revival Minions auto-revive after 3 seconds

Power Slots[edit]

Power slots determine how many Powers you can equip:

Slots Prototypes
7 Juggernaut
6 Glitch, Brute
5 Ravager, Frostbite, Carrier, Spike
4 Nox, Shadow

Unlocking[edit]

  • Glitch - Available from start
  • Other prototypes unlock through boss defeats, challenges, and story progression

See Also[edit]