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| {{DISPLAYTITLE:Pickups}}
| | [[Category:Prototype Images]] |
| '''Pickups''' are collectible items found during runs in ''[[Galactic Glitch]]''. They provide healing, currency, and resources.
| | The '''Juggernaut''' prototype - explosion and impact resistant. |
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| __TOC__
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| == Pickup Types ==
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| <div style="display: grid; grid-template-columns: repeat(auto-fill, minmax(250px, 1fr)); gap: 15px; margin: 20px 0;">
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| <div style="background: rgba(74, 154, 106, 0.15); border: 2px solid #4a9a6a; border-radius: 12px; padding: 15px;">
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| <div style="display: flex; align-items: center; gap: 10px; margin-bottom: 10px;">
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| [[File:Health_Small.png|40px]]
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| <div style="color: #6aba8a; font-weight: bold; font-size: 1.1em;">COHESION ORBS</div>
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| </div>
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| <div style="color: #ccc; font-size: 0.9em;">
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| * Drop from enemies & crates
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| * Heal more when at low HP
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| * Save for below 50% health
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| </div>
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| </div>
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| <div style="background: rgba(201, 160, 48, 0.15); border: 2px solid #c9a030; border-radius: 12px; padding: 15px;">
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| <div style="display: flex; align-items: center; gap: 10px; margin-bottom: 10px;">
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| [[File:Credits_Medium.png|40px]]
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| <div style="color: #c9a030; font-weight: bold; font-size: 1.1em;">SHARDS</div>
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| </div>
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| <div style="color: #ccc; font-size: 0.9em;">
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| * Main currency
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| * Buy powers, UPs, weapons
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| * Used at [[GlitchSpace]]
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| </div>
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| </div>
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| <div style="background: rgba(255, 215, 0, 0.15); border: 2px solid #ffd700; border-radius: 12px; padding: 15px;">
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| <div style="display: flex; align-items: center; gap: 10px; margin-bottom: 10px;">
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| [[File:Boss_Orb.png|40px]]
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| <div style="color: #ffd700; font-weight: bold; font-size: 1.1em;">BOSS ORBS</div>
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| </div>
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| <div style="color: #ccc; font-size: 0.9em;">
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| * Drop from bosses
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| * Increase [[Boss Orb Level]]
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| * Unlock harder content
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| </div>
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| </div>
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| <div style="background: rgba(138, 106, 170, 0.15); border: 2px solid #8a6aaa; border-radius: 12px; padding: 15px;">
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| <div style="display: flex; align-items: center; gap: 10px; margin-bottom: 10px;">
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| [[File:Energy_Pickup.png|40px]]
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| <div style="color: #aa8aca; font-weight: bold; font-size: 1.1em;">POWER ORBS</div>
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| </div>
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| <div style="color: #ccc; font-size: 0.9em;">
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| * Appear after combat
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| * Choose from 3 options
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| * Core progression
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| </div>
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| </div>
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| </div>
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| == Crates ==
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| <div style="background: rgba(100, 100, 100, 0.15); border: 2px solid #666; border-radius: 12px; padding: 15px; margin: 15px 0;">
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| Destructible containers found throughout levels. '''Always break them!'''
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| {| class="wikitable" style="width:100%;"
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| |-
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| ! style="background: #3a3a3a; color: #ccc;" | Type
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| ! style="background: #3a3a3a; color: #ccc;" | Contents
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| ! style="background: #3a3a3a; color: #ccc;" | Visual
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| |-
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| | style="color: #aaa;" | '''Standard'''
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| | Shards, health, sometimes powers
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| | Brown wooden crate
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| |-
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| | style="color: #c07070;" | '''Weapon'''
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| | Contains a weapon
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| | Red/orange metallic
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| |-
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| | style="color: #aa8aca;" | '''Power'''
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| | Contains a [[Powers|Power]]
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| | Purple glowing
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| |-
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| | style="color: #804040;" | '''Corrupted'''
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| | [[Corrupted Powers]] (costs shards)
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| | Dark red, ominous
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| |-
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| | style="color: #c9a030;" | '''Trap'''
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| | EXPLOSION! Damages nearby
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| | Sparking, unstable
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| |}
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| </div>
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| == Powers Affecting Pickups ==
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| <div style="display: grid; grid-template-columns: repeat(auto-fill, minmax(300px, 1fr)); gap: 15px; margin: 15px 0;">
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| <div style="background: rgba(74, 154, 106, 0.1); border: 2px solid #4a9a6a; border-radius: 12px; padding: 15px;">
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| <div style="color: #6aba8a; font-weight: bold; margin-bottom: 10px;">HEALING POWERS</div>
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| <div style="display: flex; flex-wrap: wrap; gap: 8px;">
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| <div style="background: rgba(0,0,0,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em;">
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| [[File:POWER InstableCohesion.png|20px]] Instable Cohesion
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| </div>
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| <div style="background: rgba(0,0,0,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em;">
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| [[File:POWER LastHope.png|20px]] Last Hope
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| </div>
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| <div style="background: rgba(80,40,40,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em; color: #c07070;">
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| [[File:CORRUPTED POWER CORRUPTED COHESION.png|20px]] Corrupted Cohesion
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| </div>
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| </div>
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| </div>
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| <div style="background: rgba(201, 160, 48, 0.1); border: 2px solid #c9a030; border-radius: 12px; padding: 15px;">
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| <div style="color: #c9a030; font-weight: bold; margin-bottom: 10px;">SHARD POWERS</div>
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| <div style="display: flex; flex-wrap: wrap; gap: 8px;">
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| <div style="background: rgba(0,0,0,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em;">
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| [[File:POWER VoidProspector.png|20px]] Void Prospector
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| </div>
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| <div style="background: rgba(0,0,0,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em;">
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| [[File:POWER CheaperShop.png|20px]] Cheaper Shop
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| </div>
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| <div style="background: rgba(0,0,0,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em;">
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| [[File:POWER CostlyRound.png|20px]] Costly Round
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| </div>
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| </div>
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| </div>
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| <div style="background: rgba(100, 100, 100, 0.1); border: 2px solid #666; border-radius: 12px; padding: 15px;">
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| <div style="color: #aaa; font-weight: bold; margin-bottom: 10px;">CRATE POWERS</div>
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| <div style="display: flex; flex-wrap: wrap; gap: 8px;">
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| <div style="background: rgba(0,0,0,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em;">
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| [[File:POWER GlitchedPresence.png|20px]] Glitched Presence
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| </div>
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| <div style="background: rgba(0,0,0,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em;">
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| [[File:POWER LittleBuddy.png|20px]] Little Buddy
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| </div>
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| <div style="background: rgba(80,40,40,0.3); border-radius: 6px; padding: 6px 10px; font-size: 0.9em; color: #c07070;">
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| [[File:CORRUPTED POWER HANDLE WITH CARE.png|20px]] Handle With Care
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| </div>
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| </div>
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| </div>
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| </div>
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| == Debris (Throwables) ==
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| <div style="background: rgba(106, 80, 140, 0.1); border: 2px solid #6a5090; border-radius: 12px; padding: 15px; margin: 15px 0;">
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| Not traditional pickups, but grabbable with [[Grav Gun]] for damage:
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| <div style="display: flex; flex-wrap: wrap; gap: 15px; margin-top: 10px;">
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| <div style="background: rgba(0,0,0,0.3); border-radius: 8px; padding: 10px; text-align: center;">
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| [[File:POWER GravShield.png|32px]]<br><span style="font-size: 0.9em;">Asteroid Chunks</span>
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| </div>
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| <div style="background: rgba(0,0,0,0.3); border-radius: 8px; padding: 10px; text-align: center;">
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| [[File:POWER ImmediateDamage.png|32px]]<br><span style="font-size: 0.9em;">Enemy Parts</span>
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| </div>
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| <div style="background: rgba(0,0,0,0.3); border-radius: 8px; padding: 10px; text-align: center;">
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| [[File:POWER ReprogramMissile.png|32px]]<br><span style="font-size: 0.9em;">Enemy Missiles</span>
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| </div>
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| <div style="background: rgba(0,0,0,0.3); border-radius: 8px; padding: 10px; text-align: center;">
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| [[File:POWER Bedlam.png|32px]]<br><span style="font-size: 0.9em;">Ship Pieces</span>
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| </div>
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| </div>
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| </div>
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| == Strategy Tips ==
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| <div style="display: grid; grid-template-columns: repeat(auto-fill, minmax(280px, 1fr)); gap: 15px; margin: 15px 0;">
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| <div style="background: rgba(74, 154, 106, 0.15); border-left: 4px solid #4a9a6a; border-radius: 0 8px 8px 0; padding: 12px;">
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| <div style="color: #6aba8a; font-weight: bold;">HEALING</div>
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| <div style="font-size: 0.9em; color: #ccc;">Wait until below 50% HP for maximum efficiency. Some powers trigger at low health!</div>
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| </div>
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| <div style="background: rgba(201, 160, 48, 0.15); border-left: 4px solid #c9a030; border-radius: 0 8px 8px 0; padding: 12px;">
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| <div style="color: #c9a030; font-weight: bold;">SHARDS</div>
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| <div style="font-size: 0.9em; color: #ccc;">Don't hoard - spend on upgrades. Dead players can't spend shards!</div>
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| </div>
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| <div style="background: rgba(100, 100, 100, 0.15); border-left: 4px solid #666; border-radius: 0 8px 8px 0; padding: 12px;">
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| <div style="color: #aaa; font-weight: bold;">CRATES</div>
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| <div style="font-size: 0.9em; color: #ccc;">Always break them! Free resources. Watch for trap crates (sparking).</div>
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| </div>
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| </div>
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| == See Also ==
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| <div style="background: rgba(50, 50, 50, 0.3); border-radius: 8px; padding: 15px; margin: 15px 0;">
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| * [[Powers]] - Abilities that modify pickups
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| * [[Corrupted Powers]] - Negative pickup effects
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| * [[Grav Gun]] - Grabbing and throwing debris
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| * [[Mechanics]] - Core gameplay systems
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| </div>
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| [[Category:Gameplay]]
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