Shockingly Close and File:Prototype Juggernaut.png: Difference between pages

From Galactic Glitch Wiki
(Difference between pages)
Jump to navigation Jump to search
(Automated edit (via update-page on MediaWiki MCP Server))
 
(Maintenance script uploaded File:Prototype Juggernaut.png)
Tag: Server-side upload
 
Line 1: Line 1:
{{Infobox Power
[[Category:Prototype Images]]
|name = Shockingly Close
The '''Juggernaut''' prototype - explosion and impact resistant.
|image = [[File:EnemyDrone.png|150px]]
|caption = ''Collision shockwaves''
|type = Collision
|trigger = On Enemy Collision
|unlock = Default
}}
 
'''Shockingly Close''' is a [[Powers|Power]] in ''[[Galactic Glitch]]'' that triggers a shockwave when colliding with enemies.
 
== Effect ==
 
When you collide with an enemy, a shockwave emanates from the impact point, damaging the enemy you hit and any others nearby.
 
=== Upgrade Levels ===
 
{| class="wikitable"
! Level !! Effect
|-
| '''Level 1''' || Triggers a big shockwave when colliding with enemies.
|-
| '''Level 2''' || Triggers a '''larger shockwave''' when colliding with enemies.
|-
| '''Level 3''' || Triggers a '''massive shockwave''' when colliding with enemies.
|}
 
== Strategy ==
 
Shockingly Close rewards aggressive ramming:
 
* '''Ram into groups''' - The shockwave hits all enemies near the collision point
* '''Combine with rams''' - Use boost to ram, shockwave triggers on impact
* '''Boss adds''' - Ram into minions for shockwave damage
* '''Chain reactions''' - Shockwave can knock enemies into each other
 
== Synergies ==
 
Shockingly Close is core to ram builds:
 
* '''[[Hardened Hull]]''' - Reduces collision damage so ramming is safer
* '''[[Ramming Speed]]''' - Boost rams + shockwave = massive impact damage
* '''[[Static Field]]''' - Proximity damage + collision shockwave = close-range destruction
 
== Prototype Synergies ==
 
* '''[[Spike]]''' - THE prototype for this power; ram damage + shockwave is devastating
* '''[[Brute]]''' - High defense allows aggressive ramming
* '''[[Juggernaut]]''' - Impact resistance + shockwave makes ramming very safe
 
== Notes ==
 
* Shockwave damage scales with power level
* Shockwave radius increases at higher levels
* Works on any enemy collision, including accidental bumps
* Pairs exceptionally well with boost-ramming
 
== See Also ==
 
* [[Powers]] - Full list of powers
* [[Hardened Hull]] - Collision damage reduction
* [[Spike]] - Ram damage prototype
 
[[Category:Powers]]
[[Category:Collision Powers]]

Latest revision as of 13:06, 7 December 2025

The Juggernaut prototype - explosion and impact resistant.