Last Hope
Last Hope is a Power in Galactic Glitch that saves the player from death once per run, firing a massive blast and restoring health.
Effect[edit]
When you would take fatal damage, Last Hope activates automatically:
- Fires a huge blast that damages all nearby enemies
- Restores a portion of your health
- The power is consumed (one-time use per run)
Upgrade Levels[edit]
| Level | Effect |
|---|---|
| Level 1 | Fires a huge blast and heals you when you're about to die. One time use. |
| Level 2 | Fires a larger blast and heals more when you're about to die. One time use. |
| Level 3 | Fires a massive blast and heals significantly when you're about to die. One time use. |
Strategy[edit]
Last Hope is insurance for risky builds:
- Enables Glass Cannon builds - Take Glass Cannon knowing you have a safety net
- Boss insurance - Survive one fatal mistake during boss fights
- Aggressive play - Push harder knowing you have a second chance
- High NG+ runs - Essential for harder difficulty levels where one mistake can end a run
Synergies[edit]
Last Hope enables high-risk, high-reward builds:
- Glass Cannon - Double damage taken is less scary with a death save
- Radiant Fury - Being low health triggers damage bonus; Last Hope catches you if you go too low
- Fickle Frenzy - Damage boost until hit; Last Hope saves the risky playstyle
Prototype Synergies[edit]
- Shadow - Low health prototype benefits from death insurance
- Glitch - Versatile ship can use Last Hope as backup for any build
Notes[edit]
- Only triggers once per run - cannot be refreshed
- The blast can kill enemies, potentially turning a near-death into a room clear
- Health restored increases with upgrade level
- One of the most valuable "insurance" powers in the game
Tips[edit]
- Don't rely on it - Play as if you don't have it; treat it as emergency backup
- Upgrade priority - Level 2 and 3 provide significantly more healing
- Pair with healing - Pitch and Patch or health pickups help you survive after activation
See Also[edit]
- Powers - Full list of powers
- Glass Cannon - High-risk power that pairs well
- Cohesion - Health system