Boss Orbs
Boss Orbs are key progression items in Galactic Glitch dropped by major Bosses. Collecting Boss Orbs advances the story and eventually unlocks New Game Plus.
Overview[edit]
Boss Orbs are:
- Dropped by Big Bosses - One orb per boss, first kill only
- Story triggers - Collecting 3 triggers the Siren confrontation
- Permanent progress - Kept across deaths (until spent)
- NG+ keys - Required to enter New Game Plus
How to Get Boss Orbs[edit]
| Boss | Location | Orb # |
|---|---|---|
| Behemoth | Prologue/Tutorial | 1st |
| Sphere | Mid-game | 2nd |
| Cerberus | Deep simulation | 3rd |
| Aegis | NG+ only | 4th+ |
Each boss only drops an orb on your first defeat. Subsequent kills do not award additional orbs until you reset in NG+.
Story Progression[edit]
1 Boss Orb[edit]
- Siren comments on your progress
- New areas may unlock
- Hints at the orbs' importance
2 Boss Orbs[edit]
- Siren becomes more interested
- Story elements intensify
- She mentions her plans vaguely
3 Boss Orbs - The Betrayal[edit]
- Major story event triggers
- Siren uses the orbs to escape
- Her true intentions are revealed
- Serenity appears to help you
- Final boss becomes available
4+ Boss Orbs (NG+)[edit]
- Additional bosses in New Game Plus
- Aegis and Glitched variants
- Continued NG+ progression
Lore[edit]
Boss Orbs are fragments of the simulation's core:
- Origin - Created when the simulation was built
- Purpose - Lock away dangerous areas
- Power - Enough combined energy to break barriers
- Siren's Plan - Use them to escape the simulation
Why Bosses Have Them[edit]
The simulation's guardians protect the orbs:
- Bosses were created to guard the orbs
- Defeating them releases the contained energy
- Siren manipulated you into collecting them for her
Mechanics[edit]
Collection[edit]
- Orbs are auto-collected when boss dies
- Cannot be missed or lost
- Persist through deaths
- Displayed in The Hub
After Collection[edit]
- Orbs cannot be "used" manually
- 3 orbs trigger automatic story event
- Reset when entering NG+
Strategy[edit]
Boss Order[edit]
Recommended order for collecting orbs:
- Behemoth - Tutorial boss, learn mechanics
- Sphere - Test your build
- Cerberus - Challenging multi-phase fight
- Siren - Final battle (after 3 orbs)
Preparation[edit]
Before fighting for orbs:
- Stock up on UPs
- Build synergistic Powers
- Learn boss patterns on practice runs
- Bring survival powers like Last Hope
Tips[edit]
- You can practice bosses - Die and retry without losing orb progress
- Don't rush - Make sure you're ready before boss 3
- Prepare for Siren - After orb 3, you'll fight her soon
- NG+ resets count - You'll collect them again each cycle
Trivia[edit]
- Boss Orbs visually pulse with energy
- Their color matches the boss that dropped them
- The 3-orb requirement was chosen for narrative pacing
- Some speedrunners minimize time between orb collections
See Also[edit]
- Bosses - Where to get Boss Orbs
- New Game Plus - What orbs unlock
- Siren - Who wants the orbs
- The Hub - Where orbs are stored
| Galactic Glitch Wiki | |
|---|---|
| Gameplay | Powers • Weapons • Prototypes • Upgrade Protocols • Golden UPs • Controls |
| Enemies | Enemies • Bosses • Behemoth • Sphere • Cerberus • Siren • Aegis |
| Locations | The Hub • GlitchSpace • Asteroid Field • Civilian Station • Boss Arenas |
| Progression | New Game Plus • Boss Orbs • Meta-Upgrades • Run Challenges • Unlocks |
| Story | Siren • Serenity • Symera • Story Guide |