Powers

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Powers are special abilities in Galactic Glitch that modify gameplay and create unique build opportunities. There are 85+ different powers ranging from Basic to Legendary rarity.

Overview[edit]

Powers are collected during runs and upgraded through GlitchSpace. Each power has three upgrade levels:

  • Level 1 (White) - Base effect
  • Level 2 (Yellow) - Enhanced effect
  • Level 3 (Magenta) - Maximum effect

UP Types[edit]

Type Focus
Destruction Damage and offense
Resistance Defense and survival
Evasion Dodge and mobility
Gravity Grav Gun and throwing

Activation Types[edit]

Passive, On Dodge, On Take Damage, On Boost, Room Enter, After Throw, On Grav Gun Grab, Rip Off, Enemy Killed, New Wave Spawn, Object Destroyed

Starting Powers[edit]

Power Rarity Price Activation Effect
Bedlam Destruction 400 Passive Enemies do extra damage to each other
Reprogram Missiles Basic 400 Passive Turns nearby enemy missiles to player's
Deployable Shield Basic 300 Passive Thrown objects generate player-allied shields
Backstabber Rare 1000 Passive Backstabs do 100% extra damage
Evasive Fire Rare 1000 On Dodge 20% chance to spawn friendly missile
Shockingly Close Uncommon 700 On Collision Trigger shockwave when touching an enemy
Guns Akimbo Uncommon 600 Room Enter 50% more damage for 5 seconds
Helping Hand Uncommon 700 On Jump A buddy spawns behind player that fights with you
Missile Multiplication Uncommon 600 On Grav Gun Grab Grabbing a missile fires missiles forward
Shield Overload Uncommon 600 Shield Hit When shield is hit, it breaks and generates an AOE
Static Field Rare 1000 Passive Shock nearby enemy with powerful electric bolt
Stunning Entrance Uncommon 600 New Wave Spawn Stun all enemies when entering combat room
Kill Streak Rare 1000 Enemy Killed Damage bonus that refreshes on kills
Poison Dodge Rare 1000 On Dodge Leaves a small poison cloud
Fireball Legendary 1300 After Throw Thrown objects collide with fireball explosion
Grav Shield Legendary 1000 After Grav Gun Use Add shield to protect from next attack
Missile Spray Uncommon 700 Room Enter Friendly missiles spawn next to player
Instable Cohesion Basic 400 On Take Damage Generates bullets that explode into large AOEs
Booster Burnout Rare 1000 On Boost Leaves a fiery trail behind player
Distant Destruction Basic 400 Rip Off Rip parts off enemies from further distance
Profitable Power Rare 1000 Passive Bonus damage per credits carried
Quick Evasion Basic 300 New Wave Spawn Move 50% faster for 2 seconds
Long Dodge Basic 300 On Dodge Increases dodge distance
Rocket Ranger Uncommon 600 On Jump Spawn a rocket firing buddy
Bullet Storm Uncommon 700 On Jump Spawn a minigun firing buddy
Carrier Command Legendary 1300 On Jump Spawn a carrier buddy
Juggernaut Junior Uncommon 600 On Jump Spawn a dashing buddy
Hurt Me Plenty Uncommon 700 On Take Damage Taking damage gives credits
Crate Collector Uncommon 700 Passive Increase chance of crate spawning
Raging Bull Uncommon 700 On Take Damage Get stackable damage boost for 5-10 seconds
Berserk Frenzy Uncommon 400 On Take Damage Short damage and speed burst
Crunchy Targets Uncommon 700 After Throw Enemy takes more weapon and power damage
Grav Splitter Basic 300 On Grav Gun Grab Grabbing objects fires asteroid shards forward
Quick Fix Rare 1000 Passive Refill to minimum health after room clear
Side Stabber Rare 1000 Passive Backstab enemies from the side
First impression Basic 400 New Wave Spawn Next shot creates shockwave doing 30 damage

Early Game Powers[edit]

Power Rarity Price Activation Effect
Radiant Fury Uncommon 700 Passive Increased damage while below 50% health
Target Acquired Uncommon 700 Room Enter Spawn beam-firing helper when entering a sector
Hurricane Legendary 1300 On Dodge Shockwave around player doing 15 damage
Shrapnel Burst Uncommon 700 Object Destroyed Destroying an object generates an AOE cone burst
System Override Rare 1000 After Throw Throwing an enemy turns it into weak drone
Alley Oop Basic 300 On Grav Gun Grab Catching bounced objects keeps bounce bonus
MissileMorph Uncommon 700 After Throw Thrown objects split into missiles
Cloaking Device Rare 1000 Room Enter Invisible for 5 seconds or until attacking
Leaky Cohesion Uncommon 600 On Take Damage Generates damaging trail when hit
Grav Shocker Uncommon 700 After Grav Gun Use Thrown objects shock enemies they collide with
System Shock Uncommon 700 On Take Damage Taking damage stuns all enemies in sector
Crate Guardian Basic 400 Passive Get shield when near crates
Bargaining Skills Basic 400 Passive Shop prices reduced by 22%
Perfect Payout Legendary 700 Clean Room Credits for no-damage clears, chance to double each room
Last Hope Rare 1100 Passive Prevent fatal damage and generate a shockwave damaging enemies, disappears after use
Uno Reverse Card Rare 1000 On Take Damage AOE explosion when hit
Instant Transmission Uncommon 700 On Dodge Dodging takes less time
Void Prospector Uncommon 800 On Jump Gain 10-20 shards in unvisited sectors
Ramming Speed Rare 1000 On Boost Smash enemies in your path
Vortex Dodge Uncommon 700 On Dodge Create pulling AOE that damages
Crate & Fake Basic 300 On Dodge Chance to spawn crate when dodging
Clear Recovery Uncommon 700 On Take Damage Recover % of lost health upon clearing room
Necessary Sacrifice Rare 1000 Crate Destroyed Destroyed crates cause an explosion
Sonic Boom Legendary 1300 On Boost Big shockwave AOEs behind player
Pushy Persuasion Uncommon 700 Rip Off Fling enemies away at dangerous speeds
Pitch and Patch Uncommon 700 Enemy killed Chance of heal or 10 credits after killing marked enemy with a throw
Cohesion Boost Uncommon 700 On Pickup Heal pickups give more health
Revenge Uncommon 700 Enemy Killed Extra shards for killing enemies that damaged you
Fatal Farewell Uncommon 700 Rip Off Leave explosive present when ripping parts
Cohesion Collector Legendary 1200 Passive Gain max health, more on each level

Mid Game Powers[edit]

Power Rarity Price Effect
Mayhem Multiplier Basic 300 Bonus damage from traps and grabbed weapons
Throw Backstab Uncommon 700 Thrown objects can backstab
Hardened Hull Basic 400 Take less damage from collisions
Glitched Presence Rare 1000 Start each room with full Glitch energy
Battle Scars Uncommon 700 Gain permanent damage bonus when hit
Rapid Recovery Uncommon 700 Chance of spawning heal pickup on room clear
Peak Performance Rare 1000 Bonus damage above 90% or below 10% health
Dark Bargain Rare 1000 Heal pickups permanently increase damage instead

Late Game Powers[edit]

Power Rarity Price Effect
Charged Shot Basic 400 Next shot does 200% damage after dodge
Fickle Frenzy Uncommon 800 Damage boost, deactivated when taking damage
Wrestling Strike Uncommon 700 Creates AOE when dodging against boundaries
Shard Shield Uncommon 700 Remove credits instead of health when hit
Soft Spotter Uncommon 700 Bonus damage to shocked, stunned, or low health enemies
Dicey Disposition Uncommon 700 More credits but lose credits on damage
Loaded Tokens Rare 900 3% extra damage per Glitch Token

See Also[edit]