Prototypes

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Prototypes are the playable ships in Galactic Glitch. There are 9 Prototypes in the game.

Overview[edit]

You pick your Prototype for a run in the Prototype Room in The Hub. Prototypes differ in:

  • What they do, as their in-game description says (see the profiles below)
  • How strongly each Upgrade Protocol family scales on them (Destruction, Resistance, Evasion, Gravity; A is the strongest, D the weakest)
  • Their number of power slots (4 to 7)

Unlocking[edit]

Glitch is available from the start. Every other Prototype needs its blueprint: a wild prototype that appears in a room during a run once you meet its requirement. Catch it with the Gravity Gun to unlock it.

Upgrading[edit]

Each Prototype can gain 2 additional power slots with an upgrade in The Hub. The upgrade becomes available after you defeat Siren, Glitched Cerberus or Serenity with that Prototype.

Quick Navigation[edit]

Stat Overview[edit]

Prototype Slots Destruction Resistance Evasion Gravity Blueprint requirement
Glitch 6 B C B A Available from the start
Shadow 4 C D B B NG+2, 18 runs or 360 min
Ravager 5 A D A C No NG+ level, 5 runs or 120 min
Spike 5 B B A A NG+3, 24 runs or 480 min
Brute 6 A B D C NG+3, 21 runs or 420 min
Juggernaut 7 C A D B No NG+ level, 3 runs or 60 min
Frostbite 5 B C C B NG+1, 8 runs or 180 min
Nox 4 C B B C NG+1, 10 runs or 240 min
Carrier 5 C A A B NG+2, 15 runs or 300 min

Slots are before the upgrade. Runs or minutes: either one is enough.

Detailed Profiles[edit]

Glitch[edit]

"The original anomaly. A versatile fighter with superior gravitational control."
POWER SLOTS6 +2
DestructionBResistanceCEvasionBGravityA

Shadow[edit]

"Cloaked ambush specialist that goes undetected. Deadly but also very fragile."
SPECIALCloaks automatically for up to 3 s in rooms with enemies while you are not attacking; recharging takes 1.25x the time spent cloaked. +5% top speed, -5 max HP.
POWER SLOTS4 +2
DestructionCResistanceDEvasionBGravityB

Ravager[edit]

"Strikes from blind spots with speed and precision. Backstabs do extra damage."
BONUS+150% backstab damage, 10% higher top speed, -5 max HP.
POWER SLOTS5 +2
DestructionAResistanceDEvasionAGravityC

Spike[edit]

"Armored ramming vessel. Deals massive damage when boosting into enemies."
SPECIALBoosting into enemies deals 30 damage (60 to heavy ones), knocks them back and stuns them for 2 s (not the heaviest). Tearing parts off enemies does double damage.
POWER SLOTS5 +2
DestructionBResistanceBEvasionAGravityA

Brute[edit]

"Heavy-duty defensive warship. Built to take hits, and give them back harder."
BONUS+20 max HP, 5% lower top speed.
POWER SLOTS6 +2
DestructionAResistanceBEvasionDGravityC

Juggernaut[edit]

"Heavy assault unit that resists explosions and impacts. Built to break through."
BONUSTakes 50% less damage from explosions and collisions. +10 max HP.
POWER SLOTS7 +2
DestructionCResistanceAEvasionDGravityB

Frostbite[edit]

"Cryogenic prototype that slows nearby enemies. The cold follows wherever it goes."
SPECIALDodging creates a freezing aura (radius 4, 3 s) that slows nearby enemies to 10% speed.
POWER SLOTS5 +2
DestructionBResistanceCEvasionCGravityB

Nox[edit]

"Biological warfare unit that spreads toxic contamination. A legitimate biohazard."
SPECIALLeaves a toxic trail that damages enemies: 5 every 0.5 s, +1 per Upgrade Protocol collected. +5 max HP.
POWER SLOTS4 +2
DestructionCResistanceBEvasionBGravityC

Carrier[edit]

"Minion command vessel. Fallen allies auto-revive after 3 seconds."
SPECIALRepair drones revive your nearest wrecked minion after 3 s, one at a time.
POWER SLOTS5 +2
DestructionCResistanceAEvasionAGravityB

See Also[edit]