LMG
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| LMG | |
|---|---|
| |
| Damage | 54 / 80 / 130 |
| Fire rate | 26 / 30 / 36 per second |
| Range | Medium |
| Special attack | |
| How to get | Blueprint from enemies, then bought in the hub |
| Blueprint from | Achilles |
| Hub price | 100 Orbs |
| Requires | BO-5 |
LMG is a main weapon in Galactic Glitch. Its special attack is Scattershot.
Stats[edit]
In-game description: "Not the easiest to use. It really packs a punch."
| Level | Damage | Fire rate | Range | Projectiles per shot |
|---|---|---|---|---|
| 1 | 54 | 26/s | Medium (6) | 4 per 3 shots |
| 2 | 80 | 30/s | Medium (6) | 4 per 3 shots |
| 3 | 130 | 36/s | Medium (6) | 4 per 3 shots |
Damage is the number of the in-game weapon pop-up (damage per second). A level 2 weapon has tier II and a level 3 weapon tier III, and each tier above I multiplies damage by 1.15, so the table shows each level at its tier. Fire rate is attacks per second while you hold fire. Bonuses from powers and Upgrade Protocols are not included; see Levels and tiers.
Special attack[edit]
Scattershot: "Precision? Never heard of it."
| Level | Name | Damage | Range | Energy cost |
|---|---|---|---|---|
| 1 | Scattershot | 280 | Long (10) | 5 per shot |
| 2 | Scattershot | 322 | Long (10) | 5 per shot |
| 3 | Scattershot | 370 | Long (10) | 5 per shot |
The special attack keeps its range and energy cost at all three levels. Its damage grows with the main weapon's tier.
How to get[edit]
- Blueprint drops from Achilles in Asteroid Fields (70% base chance).
- Blueprint drops from Achilles (also its Glitched variant) in The Forge (70% base chance).
- Blueprint drops from Achilles in The Celestial District (70% base chance).
- The blueprint only drops once you have reached BO-5 (Boss Orb level 5).
- With the blueprint found, buy the weapon in the hub weapon room for 100 Orbs.
