Stabilized Quantum Beam
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| Stabilized Quantum Beam | |
|---|---|
| |
| Damage | 54 / 81 / 132 |
| Fire rate | Continuous |
| Range | Medium |
| Special attack | |
| How to get | Blueprint from enemies, then bought in the hub |
| Blueprint from | Rotate Whipper |
| Hub price | 150 Orbs
|
Stabilized Quantum Beam is a main weapon in Galactic Glitch. Its special attack is Quantum Beam.
Stats[edit]
In-game description: "Schroedinger didn't approve of this one."
| Level | Damage | Fire rate | Range |
|---|---|---|---|
| 1 | 54 | Continuous | Medium (4) |
| 2 | 81 | Continuous | Medium (4.25) |
| 3 | 132 | Continuous | Medium (4.5) |
Damage is the number of the in-game weapon pop-up (damage per second). A level 2 weapon has tier II and a level 3 weapon tier III, and each tier above I multiplies damage by 1.15, so the table shows each level at its tier. Fire rate is attacks per second while you hold fire. Bonuses from powers and Upgrade Protocols are not included; see Levels and tiers.
Special attack[edit]
Quantum Beam: "Instable beam weapon. One of Schroedinger's favorites."
| Level | Name | Damage | Range | Energy cost |
|---|---|---|---|---|
| 1 | Quantum Beam | 130 | Long (9) | 12 per shot (first shot 40) |
| 2 | Quantum Beam | 150 | Long (9) | 12 per shot (first shot 40) |
| 3 | Quantum Beam | 172 | Long (9) | 12 per shot (first shot 40) |
The special attack keeps its range and energy cost at all three levels. Its damage grows with the main weapon's tier.
How to get[edit]
- Blueprint drops from Rotate Whipper in The Forge from BO-4 (70% base chance).
- Blueprint drops from Rotate Whipper in The Scrapyard (70% base chance).
- With the blueprint found, buy the weapon in the hub weapon room for 150 Orbs.
